The easiest way to manipulate and animate in After Effects! Configure and animated with IK in just 3 clicks.
Bones gives you the option of using masks to define the mesh distortion for ultra smooth without any coating artifacts.
Pupeteer lets you control many instances of Bones from a layer.
Bones was created for an animated film, animation requiring many characters. Bones makes it very easy to configure and manage many different characters.
With Bones, you can control a complete character in a single layer without zero or additional drivers. This keeps the ordinates and light compositions.
Bones is a native complement and not based on expressions, so it is really fast. Oh, and it is accelerated by GPU, so it’s really, really fast!