Isotropix Clarisse iFX - 3.6 SP5 - a new breed of high-end 2D/3D animation software

Clarisse iFX is a new breed of high-end 2D/3D animation software which is the fusion of an animation package, a compositing software and a 3d rendering engine. It has been designed to streamline the workflow of CG artists to let them work and constantly interact on their final image with full effects on.

Rendering
  • All new physically based rendering engine
  • New physical lights, materials and volumes
  • New layered and composite materials
  • New multisample deformation and transformation motion blur
  • Rendering speed optimizations such as up to twice as fast to render volumes
  • Look Development
All new UDIM/UVTiles UV baking supporting AOVs and projection baking
  • Displacements support in Shading Layers
  • New Open Shading Language (OSL) texture pattern generation
  • New master input and texture bypass support
  • New texture coordinate space modes and alternate position support
  • New set of textures and math operators
  • Layout
New and revamped 3D manipulators
  • New item snapping tools
  • New density map based point cloud generation
  • ID based scattering and per scatterer decimation
  • Item selection locks and item isolation
  • Wireframe selection highlight in 3D View
  • User Interface
All new Texture View
  • Background/foreground plates support in 3D View
  • Improved Color Dialog with LUT support
  • Fully scriptable application menu bar and python commands log output
  • Userconfigurable units
  • 3D View, Attribute Editor, Graph Editor and Material Editor improvements
What’s new in Clarisse 3.0?

This new major release delivers many new and innovative features as well as a large number of enhancements throughout the entire application. New features and updates have been designed to bring a better user experience, improved workflow and productivity whether you’re working as a solo artist or as part of a bigger team.

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Highlights of Clarisse 3.0 include:
  • A brand new Physically Based Rendering (PBR) embodied in a new rendering engine, new sets of materials, lights and volume shaders all supporting multiple importance sampling (MIS)
  • A complete set of UV baking tools supporting UDIM/UVTiles and AOVs output
  • New scattering and layout tools along with importancedriven textured point cloud generation
  • New scriptable pattern generation using Open Shading Language (OSL)
  • Improved Color Management and support for CDL and many user interface improvements

Compatibility: OS X 10.9 or Later

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Screenshots:
Size: 426.52 MB