RE: Flex creates visually stunning morphs and warps with an easy to use interface. RE: Flex was used to make the water appear as if it were coming out of the clothes. RE: Flex was used to transform faces moving! RE: The bending was used for alignments of the body and face morphing. Combined with FreeForm version of After Effects handled all the clothes (shirts that were broken, bent jacket and so on …) he doubled. Then the artist RSMB stacked on top of it to help create interesting moves and some “credible”.
Deformation intuitive morphing
RE: Flex is easy to learn because it uses the host program ‘s own splines to direct the distorted and morphing.
Automatic image registration
RE: Flex is the first morphing program to combine hand combination of functions with automatic image registration.
Draw directly on the characteristics of the image, without complicated meshes!
Support spline host
The deformation is directed through the splines and polylines host program, not through a grid of mesh points! Geometries need not be closed shapes.
Interactive Deformation: deformation while dragging see forms of control.
Comparison of vertices
Option to match vertices of corresponding geometries for fine control.
The amount and timing of deformation can be specified and cheer for each spline. The variable amount of shape transition between the geometries “from” and “to” can be specified by shape.
High quality performance
filtering subsampling best quality with anti-aliasing and filtering MipMap.
Set frames on the timeline and the morphing occurs by creating a set of image geometry “source”, and then move the assembly to the corresponding locations in the image of “destination”.
Function morphology automatic alignment can be used alone or in combination with specified correlation hand. This feature can greatly improve morphs without having to specify all features by hand.
is also ideal for repairing frames in sequence.
This product is GPU accelerated.