It is time for Substance Source to welcome Chris Hodgson, a texture and material artist with 11 years’ experience in the games industry. He’s worked on titles such as Watch_Dogs, Tom Clancy’s The Division and Payday 2, and has recently started working at Naughty Dog on The Last of Us Part 2. Chris hails from Pontefract, a small town in West Yorkshire, England, and he’s been using Substance Designer for over 3 years professionally.
When asked what theme he would like to use for his signature release for Substance Source, Chris absolutely – and to our great pleasure – wanted to introduce science-fiction materials. And so today we have 18 high-quality sci-fi materials, now available on Substance Source!