Mac Platform: Unofficial Wineskin (games only)
OS version: 10.9+
Processor type(s) & speed: 2 GHz+
Audio and text: English
Updated to the latest version of the Unofficial patch (10.2)
Tested on 10.14.2 and works fine, should work even better on older versions of mac with better OpenGL support. Using Wine 2.22 includes wineskin app to make changes should you need or wish to, simply right click and show package contents.
The only problem is that the opening movies before the main menu don’t seem to want to work, and I have no clue why. Everything else runs fine, gameplay is smooth, and voices all work fine.
One morning, a seemingly ordinary inhabitant of modern-day Los Angeles wakes up and discovers that he (or she) is dead. Well, not exactly dead, but turned into a vampire – “sired”, as the vampires themselves call it. Before the protagonist is able to reflect upon this new and unexpected form of existence, he is taken to a court room, where he gets acquainted with the Camarilla – an organization that preserves order among vampires.Apparently, the protagonist’s sire turned him into a vampire without permission, so Prince LaCroix, the head of Los Angeles Camarilla branch, decides to execute both. The hero’s short vampire life would have come to an abrupt end, if a mysterious person hadn’t stepped in and convinced the Prince to spare it.The Prince takes responsibility for the protagonist from now on, and decides to test his abilities, sending him to Santa Monica. Before long the new vampire becomes involved in a net of intrigues between powerful organizations and vampire clans, and must choose his own place in this terrifying new world.Gameplay
Vampire: The Masquerade – Bloodlines is based on the pen-and-paper RPG Vampire: The Masquerade. In the beginning, the player creates the protagonist, choosing between vampire clans, each with its own unique abilities and disciplines: Brujah vampires are suitable for melee fighting, Tremeres can cast spells, etc.
In some cases the choice of a clan greatly changes subsequent gameplay: for example, Malkavians are insane and will therefore have completely different, surreal dialogue choices; Nosferatu are so ugly that they can’t pass for humans and will have to travel through underground paths throughout the game, etc.
The main character gains experience points only for completing quests, not for killing enemies. Many side quests are available during the course of the game. Experience points can be manually allocated to raise the protagonist’s attributes, as well as improve various vampire feats. The player can make the main character stronger in combat, proficient in computer hacking or stealth, more powerful in vampire disciplines, more attractive, more intimidating, and so on.